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Please browse through our FAQ before posting. We try to keep the lists below up to date with active rpg explosion and prune it from rpg explosion to time. The above image is licensed under GPL 2. Rpg explosion explosion rules  a question. I'm going for a system that is similar to Storyteller or Unisystem in feel  more real-world and gritty than FATE or D20, good for horror, low fantasy, and historical settings which seems to be a design space waiting to be filled when it comes to OGL games. The game is a d10 roll to check game, and I'm hoping to make it general enough that the "roll rpg explosion against difficulty" can be used for almost anything a player wants to do. Anyhoo, I have a question specifically about dice explosion mechanics, which is what do people like? I'm toying with exploding upward on natural 10's with the exploding roll being halved the system handles non-integers fine, which only ever show up as. Other ideas include 1d2 to explode or not, stealing Unisystem's 1d on explosion, or something else. I'm wondering if people have a preferred dice explosion mechanic, maybe there's one I'm missing or another way to deal with making rolls possibly, but rarely, come out rpg explosion than They're all fine and dandy in the two-fisted action genre, but not so great for horror or realism. A good question is what kind of challenge targets are you going to have? Have you considered an additional effect dependent on action for a natural 10? For example when playing horror it might give a temporary boost to morale only to be crushed rpg explosion the next few moments. Another option might be to grant some level of narrative control rpg explosion a player that scores a One system I had considered was an opposed rpg explosion where a combat strike wasn't either a hit and then damage or a miss, but rather opposed skill rolls, defensive result subtracting from attacking result. With exploding dice being the large part of causing any damage at all, you don't want it to be terribly rare, and a critical hit is really the result of a double explosion as compared to a single.



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